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HELPFILE.RLM
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1990-05-01
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GOLD
6
There are many ways to acquire this precious metal
in the Land brave one. And it is vital that you
do, as gold is most needed in thy quest for fame
and glory. The tavern is the safest place for
gaining riches... This is all I can tell you of
gold.
TAVERN
8
The tavern is a place of merriment and comraderie.
Here, a weary adventurer may partake in hearty
drink and interesting conversation. There is an
occasional brawl here, as the high spiritedness
and strong ale combine to create a volitile
atmosphere. Ah.. the old tavern... Eat, drink and
be merry here, warrior. There are many here who
would be thine ally...
WEAPON
7
Weapons are most needed in thy quest for the staff
adventurer. Without one, thy time in the Land
would indeed be most abbreviated. Weapons may be
purchased in Boltac's Trading post, which is
located in the Inn of Yosemesch. Purchase weapons
soon, as thy many journeys into the dark Labyrinth
will be most successful with the proper armament.
WEAPONS
7
Weapons are most needed in thy quest for the staff
adventurer. Without one, thy time in the Land
would indeed be most abbreviated. Weapons may be
purchased in Boltac's Trading post, which is
located in the Inn of Yosemesch. Purchase weapons
soon, as thy many journeys into the dark Labyrinth
will be most successful with the proper armament.
ARMOR
4
Armor protects you from the dangers of the Land.
You may purchase armor in Boltac's Trading post,
which is located in the Inn of Yosemesch. Purchase
armor soon.
INN
23
The Inn Of Yosemesch is vital to the health and
growth of the warrior. In the Inn, the adventurer
has many options:
The Treasury - The adventurer can store all
gold in the treasury. This earns no interest,
but keeps the gold safe from theft or losses
during battle.
The Healers & Trainers - These gifted and
talented residents provide the adventurer
with the tools and skills needed to grow and
prosper in the Land. They are invaluable to
the successful adventurer.
The Land & Player Stats - provides a status
of the other adventurers and the Land. These
are updated daily and are important to know
what is happening in the Land.
There are many other important areas in the Inn.
Get to know them well, brave one. This will be one
of thy most important visiting places.
CRESTAR
5
The Crestar is a magical jewel which is said to
have the power of the goddess Peorsd, to heal and
rejuvenate the weary warrior. The Crestar can
usually only be used in the labyrinth, and should
be kept until all else has failed.
THE CRESTAR
5
The Crestar is a magical jewel which is said to
have the power of the goddess Peorsd, to heal and
rejuvenate the weary warrior. The Crestar can
usually only be used in the labyrinth, and should
be kept until all else has failed.
THE DWARF
9
This mischevious creature of the darkness lives
only to torment the lives of the many adventurers
of the Land. It roams the depths of the Labyrinth
in search of adventurers in quests of the Staff.
The creature's main target is the gold and riches
of the adventurer. It can be beaten however. And
beating the dwarf can bring the riches of all
those before thee which have not been so
fortunate.
DWARF
9
This mischevious creature of the darkness lives
only to torment the lives of the many adventurers
of the Land. It roams the depths of the Labyrinth
in search of adventurers in quests of the Staff.
The creature's main target is the gold and riches
of the adventurer. It can be beaten however. And
beating the dwarf can bring the riches of all
those before thee which have not been so
fortunate.
SPELLS
10
Spells are probably one of the most invaluable
possessions of the adventurer. A good healing
spell surely comes in handy deep within the bowels
of the labyrinth when you are injured or sick. No
successful adventurer has become so without the
use of spells. Be advised, however, that
purchasing spells early is of the utmost
importance. For Merlin, the master Wizard, charges
much more to teach this knowledge to those of high
rank, than those of lower status.